我的轻薄本使用的CS2配置文件

cs2_video.txt修改完后右键设置只读防止游戏修改文件

分辨率根据你使用的不同需要自行修改以下选项


"setting.defaultres" "1280"

"setting.defaultresheight" "960"

"setting.refreshrate_numerator" "75"


以下三项请复制你原来的配置文件并覆盖,不然会自动还原配置文件

"Version" "13"

"VendorID" "4098"

"DeviceID" "5592"


游戏启动项

-novid -high -nojoy -threads X

threads这项请去控制台输入sys_info找到默认情况下Engine thread pool后面的数字。启动项输入﹣threads 上面的数字+2


cs2_video.txt

"video.cfg"

{

"Version" "13"

"VendorID" "4098"

"DeviceID" "5592"

"setting.cpu_level" "1"

"setting.gpu_mem_level" "2"

"setting.gpu_level" "3"

"setting.knowndevice" "1"

"setting.defaultres" "1280"

"setting.defaultresheight" "960"

"setting.refreshrate_numerator" "75"

"setting.refreshrate_denominator" "1"

"setting.fullscreen" "1"

"setting.coop_fullscreen" "0"

"setting.nowindowborder" "0"

"setting.mat_vsync" "0"

"setting.fullscreen_min_on_focus_loss" "1"

"setting.high_dpi" "0"

"Autoconfig" "2"

"setting.shaderquality" "0"

"setting.r_aoproxy_enable" "0"

"setting.r_aoproxy_min_dist" "0"

"setting.r_ssao" "0"

"setting.r_csgo_lowend_objects" "0"

"setting.r_texturefilteringquality" "0"

"setting.r_character_decal_resolution" "16"

"setting.r_texture_stream_max_resolution" "16"

"setting.msaa_samples" "0"

"setting.r_csgo_cmaa_enable" "0"

"setting.csm_max_num_cascades_override" "0"

"setting.csm_viewmodel_shadows" "0"

"setting.csm_max_shadow_dist_override" "0"

"setting.lb_csm_override_staticgeo_cascades" "1"

"setting.lb_csm_override_staticgeo_cascades_value" "-1"

"setting.lb_sun_csm_size_cull_threshold_texels" "0.500000"

"setting.lb_shadow_texture_width_override" "1"

"setting.lb_shadow_texture_height_override" "1"

"setting.lb_csm_cascade_size_override" "320"

"setting.lb_barnlight_shadowmap_scale" "0.250000"

"setting.lb_csm_draw_alpha_tested" "1"

"setting.lb_csm_draw_translucent" "0"

"setting.r_particle_cables_cast_shadows" "0"

"setting.lb_enable_shadow_casting" "0"

"setting.lb_csm_cross_fade_override" "0.100000"

"setting.lb_csm_distance_fade_override" "0.050000"

"setting.r_particle_shadows" "0"

"setting.cl_particle_fallback_base" "0"

"setting.cl_particle_fallback_multiplier" "0.500000"

"setting.r_particle_max_detail_level" "0"

"setting.r_csgo_mboit_force_mixed_resolution" "1"

"setting.r_csgo_fsr_upsample" "0"

"setting.mat_viewportscale" "0.590000"

"setting.sc_hdr_enabled_override" "3"

"setting.r_low_latency" "1"

"setting.aspectratiomode" "0"

}


转载请注明出处
原文链接: /posts/B1jbYzfg

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